Uploading a scene 🔗
Note: this tutorial goes into detail for Public uploads. To upload to your private account, you can ignore the rules and just do things your way.
First a few prerequisites:
- Public scenes on BlenderKit should be tools, not 100 % finished shots only to be rendered.
- You can have a broad image of what these might be, but always it should be something that the user can use to create something more than just a render of that scene. So it might be a garage for cars, a pedestal for characters, always with a clear place to place user’s models.
- It can also be a template to finish a certain job.
- If something makes more sense as a model, upload it as a model first.
- Don’t include HDRs, and if so, please include only a smaller resolution
- Scenes shouldn’t be over 500Mb
- You should clean the scene from any hidden data before upload, and not include any linked data.
If you checked all points above, you can follow this procedure:
- Switch to the Scene for upload.
- Go to the BlenderKit upload panel, select upload Scenes.
- Fill in name, description, and tags. Be descriptive, our search engine can benefit from it and when users can find your HDR, they’ll use it.
- Render a square thumbnail of your scene, a minimum of 1024x1024. Try to make a beautiful thumbnail that clearly shows the creative intent of the scene. Link the thumbnail to the upload.
- Go through the other input fields, always read the tooltip of the field to know what is the purpose of the field.
- Hit upload.
- Wait and don’t close Blender. BlenderKit prepares and uploads the file in the background.
- Open a new file, search for your Scene. Click and test if it downloads correctly. New scenes aren’t activated by default so you should switch to the scene.
- If you uploaded the Scene for the public part of the database, please wait for a validation email. We want to keep high quality and clean database, that’s why you might need to fix some things when we write you back.