Fully editable and procedural Geometry Node based wing rig. You can change color and texture of feathers in the shader editor. You can enable wave modifier for automatic flapping animation. There is included prebuilt wind simulation in geometry nodes. You can open and close wings, adjust amount of feathers, and animation parameters using geometry nodes modifier parameter. You can also create your own custom wings by editing or drawing in your own curves in edit mode. Works well with EEVEE and Cycles.