This procedural ice shader simulates realistic ice surfaces, ideal for creating frozen materials, icebergs, or icy objects in Blender. Using a node-based system, the shader replicates the translucent and reflective properties of ice, including subtle variations in surface roughness and imperfections. It combines complex refraction and reflection calculations to mimic how light behaves when passing through or reflecting off an ice surface. This shader also features customizable parameters for controlling factors such as thickness, glossiness, and crack patterns, allowing users to fine-tune the appearance to match any scene. Perfect for realism in both close-up and distant shots.