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model: Battle Orc
Highly-detailed production ready Battle Orc Fantasy Knight. All quads and good quad-flow facial topology to make it suitable for rigging and animating. The sculpt layers on the face have been preserved so you can continue to sculpt and add your own details. There is no mouth-bag at this stage and the teeth are just on the outside of the face. All modifiers in the stack have been preserved to make the mesh as light as possible and can be collapsed to the desired resolution. Smart-metal and smart-leather materials have been used to save on baked-materials and texture space. Also it makes it easier to customise the look of the armour and add your own materials.