Very highly-detailed "Mean Machine" Portrait Bust. This is a very detailed high-res sculpt with 4K Textures suitable for close-ups. The base mesh of the face has good quad-flow topology if you would like to animate the face. All the sculpt layers on the head and armour have been preserved if you want add your own details to the original sculpt. The skin texture has not been fully baked so you can adjust the texture to some extent if you know your way around the shader-editor. Once you are happy with the result you can collapse the meshes to your desired resolution.