Working on an explanatory animation? Maybe a scientific illustration? Or searching skin for your hyper-realistic human character? If so, get eyeball to eyeball with our free 3D human materials render-ready for Blender.
Make sure to update the options in the shader tab for custom results!!! Have Fun
MAKE SURE TO USE "Principled BSDF - Random Walk (fixed radius)" for proper results
I also tend to mix this in with a base skin texture of whatever character you apply it too - for example a daz character skin texture