I specialize in creating detailed 3D forest fields, blending artistry with technical expertise using tools like Substance Painter and SpeedTree. By leveraging Substance Painter, I apply realistic textures to assets, adding depth and authenticity to each element. SpeedTree enables me to design intricate foliage, from towering trees to delicate plants, bringing the environment to life. Every project focuses on capturing the beauty and diversity of nature, ensuring each forest scene feels immersive and dynamic. These 3D environments are ideal for video games, films, animations, or virtual experiences, providing a stunning backdrop that enhances storytelling and captivates audiences.