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model: Gas Cooktop - Whirlpool
To ignite the flame, go to the Outliner, select the "Single_Flame" object, then in the Modifiers Property tab, ignite the flame in the GeometryNodes modifier.
I also created an animation for the flame with 250 frames.
Each stovetop burner has an animated flame.
The flame was created using the particle/hair system.
I created a simple node to turn the knob in the Modifiers Property tab.
Get the most out of your mealtime routine with a 5-burner cooktop
Do not place the cooktop directly on the object, the flame will not appear correctly; instead, place the cooktop in the 3D area.