Are you one of those people dreaming of climbing Mount Everest? Or, are you one of those people dreaming of high-quality procedural rock textures? Anyhow, dream away with our 3D rock materials render-ready for Blender.
It work in cycles and the experimental cycle setting must be activated.
You also need to have a subdivision modifier on the object with adaptive subdivision turned on.
Very hungry on memory and computing power. For high end pc only.