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model: German Shepherd Dog (Riged , Animated)
project type game ready animated 3D model
project quality = mid poly
work time = 9 days
Textures = resolution 4096 * 4096
7 Animations = Dog idle 0_30 , Dog Bark 0_52 , Dog Fast walk 1_32 , Dog run 1_28 , Dog sleep 0_60 ,Dog Sneaking 1_64 , Dog Walk 1_32
9 pos = FP angry dog , runing dog pos , angry dog pos , dog idle pos , FP dog close eye , FP dog smile , german sleep pos , happy dog pos , hard stand dog pos
Model Statistics:
Vertices = 30199
Edges = 90343
Faces = 60146
Triangles = 60146
follow these tips to help you using the animations.
*Numbers at the end of the actions names are representing the start and and keyframe.
*The animations have been stashed in NLA editor,so they cannot be changed or played from action editor or anywhere else unless you delete them from NLA editor that highly recommended for editing the animations on your own desire or exporting them to game engines.
*Clear all transform before playing new animation or selecting new pos.
*Armature is based on Riggify wolf Atmature (Old face system).
if you have any question or having trouble with models please DM StudioKasit@gmai.com