3D human heads, realistic and cartoonish, as well as eyeballs and ears to play with.
Alfred Molina in 3D, this is my version, ready to rigg.
Base body which can be used for creating character assets or simply for study and exercise.
100% quads, clean topology, subdivision ready Symmetrical with the origin point at the center of the grid floor (ready for mirroring).
Low polygon count (good for games and retopologizing after sculpting).