High detailed (770 objects) iconic Ducati 916 superbike (fully faired sport bike) model. For more flexible use, I have saved as many modifiers as possible (first of all, I'm talking about the Subdivision surface and Bevel). Thus, the end user has the opportunity to adjust the polycount based on their tasks. P.S. There are 2 objects (fork_slider_assy and Front_mudguard), with 2 hidden (and parented) source objects (accordingly, they called fork_slider_assy_source and Front_mudguard_source) from which the normals are copied. So make sure to hide source objects from render (they are hidden already, but if you'll have problems with renders, check it). P.S.2. I made it for Cycles render engine, so if you want to use Eevee, you should modify some shaders (glass). P.S.3. You can find more renders in my Behance profile.