We don’t need another hero. But sometimes we do. Especially when it comes to 3D fantasy heroines and heroes in motion graphics, gaming and animation.
Nina Character Rigged.
It has a good base mesh, saves time with good proportions and clean topology, modeled in low polygon, arranged in uvs, rigged, ready to animate.
You can visit my ArtStation to see a bit of the process
https://www.artstation.com/artwork/Ryz42E