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model: Black Wolf (Animated , Rigged )
project name Black Wolf Game Ready Pure PBR Optimized Animated 3D Model
project quality : mid poly
11 Animations = Wolf run 1_18 , Wolf idle 0_30 , wolf Bark 1_59 , Wolf Fast walk 1_27 , Wolf sleep 1_120 , Wolf Sneaking 1_64 , Wolf Walk 1_55 , Howling wolf 1_180 , Wolf Jump 1_55 , Wolf Jump Attack 1_55 , Wolf Drinking water 1_52
11 pos = FP angry wolf , runing wolf pos , angry Wolf pos , FP wolf close eye , FP wolf smile , happy sitting wolf pos , Happy Wolf stand pos , hard stand wolf pos , Howling wolf Pos , normal Howling wolf pos , wolf idle pos
Textures:
Number of Texture sets = 2 Texture sets
Number of Texture = 9
body
hair
Textures = resolution 4096 * 4096
Textures Bit depth = 8 bit
Textures format = PNG
*Numbers at the end of the actions names are representing the start and end keyframe.
*The animations have been stashed in NLA editor,so they cannot be changed or played from action editor or anywhere else unless you delete them from NLA editor that highly recommended for editing the animations on your own desire or exporting them to game engines.
*Clear all transform before playing new animation or selecting new pose.